AEGIS Kingdoms: Rebels of Camelot is a living, breathing world built for roleplayers by veteran roleplayers.
Every choice, action, and interaction unfolds through in-character storytelling, collaborative adventures, and player-driven narratives. Here, your character’s journey is defined by your decisions, alliances, and roleplay—not button mashing, zone grinding, dailies or anything like that. There are no traditional combat mechanics, to give you maximum creative control over your character.
This is a living world where your story matters.
AEGIS Kingdoms is a living, breathing 3D world where your characters socialise and adventure. It is a shared online world where you can roam unrestricted, customize your character, own pets and mounts, and interact with the world at large.
All game features are designed around roleplay, and as such do not feature traditional combat features, XP, quests and the likes. Instead, every action your character takes must be done through roleplay.
Ramshorn Village Outpost
A Merchant Vessel Sailing
AEGIS Kingdoms is built on the principle that characters are not disposable. Every action, every decision, and every relationship has weight in a living, persistent world. Unlike traditional MMOs, the world remembers what your character has done. Your reputation follows you, your relationships evolve, and the consequences of your choices linger long after the moment passes.
But it’s not just about your legacy, it’s about the connections & friendships you make and moments you have along the way that matter the most.
Progression is one of the highest debated topics among the roleplay community. It can be difficult to measure how characters progress when opinions differ and rules are not clear.
Progression in AEGIS Kingdoms is mapped, deliberate, and fair. Milestones are tied to narrative impact, faction recognition, and in-character achievement. Advancement is earned, not assumed.
We require all users to submit forum applications to evidence status upgrades based on clearly defined merits and milestones a character may achieve. Staff will review and approve or deny applications.
A Merchant Vessel Sailing
An Imperial Man of War
Certain canon events, lore figures and the likes cannot be interfered with at all. For example poisoning a water source, destroying an important building, killing a lore figure or interfering with the flow of a particular story arc etc.
In the first instance we’ve restricted certain items, materials and reagents behind a process that requires approval beforehand – so such world-affecting incidents will not happen altogether frequently or without Staff approval and GM oversight.
In the second instance, we have set these boundaries in place from the get go for the benefit of the entire community. Whilst these actions may align with your character – they also can and will ruin the fun for others. As such, we do not often allow world changing events.
That being said, the approval process is there for those who are willing to work with the process, consider the consequences and provide interesting micro-arcs for the benefit of all the community (not just their character).
Stories are released in episodic arcs, beginning with the Imperial College of Learning, designed to introduce new characters to the world, its factions, and social structures. This will be the primary location for characters during development, before parts of the world open up on release.
There are many complex narrative arcs that will unfold at a relatively steady rate, bringing forth new content in the shape of locations, armours, weapons, NPCs, pets, mounts etc.
Players are key in the evolving story, with their decisions shaping outcomes in ways that ripple across the game world.
New Camelot
New Camelot
TBA
This isn’t really something to shout about… But in today’s day and age it unfortunately has to be said: the only monetisation in the game is an affordable monthly membership (which we try to keep as low as possible).
There are no cash shops, lootboxes, premium currencies, battle passess, or anything like that. It’s our position that MTXs don’t belong in such a creative environment.
This is to support the costs associated with running an online game.
New Camelot
Registering your forum account will place you on our waiting list. We manually verify all potential accounts. This is to prevent spam and troll accounts, as well as manage playerbase size.
Once your forum account has been approved, you’ll get access to the read-only FAQ section of our forums. This provides you with information on what is expected next.
All users (regardless of country) must perform a credit-card based age verification with Stripe. This is part of our legal duties by the United Kingdom’s Online Safety Act. We do not allow users under the age of 18 on our platforms.
We do not have access to nor store your details, Stripe just tells us whether your card is valid or not. No payment is taken.
Validating a payment method (credit card), we believe, is better than scanning IDs or photographing faces for verifying ages.
Once you have age verified, you’ll automatically be able to access the next section of the forums: the character application section.
You must provide a written application based on the template provided.
You’re not expected to be a lore expert, but this is an opportunity for you to demonstrate your understand of the world. Likewise staff will provide feedback on your character.
It also helps us vet written comprehension so that the community at large is not disrupted. This normally takes a few business days to go over.
NOTE: After the game leaves early access, we will offer a 30 day free trial. This is the part of the process where you indicate you’re applying for a free trial.
Once your character has been approved, full forum access is granted. You’ll receive email instructions on how to setup your GAME ACCOUNT.
This is a separate login that you will use to log into the game world via the AEGIS Kingdoms game client and play the game.
NOTE: During development of the game, Monthly Membership is optional. After the game leaves early access, you will need an active Bronze Membership before you can login to your Game Account.
You’re now free to play to your hearts content.
We recommend you keep an eye on the forums, as that is where information on events and some quest invitations will go.
Game Masters will announce events in-game as well, and don’t be afraid to reach out to other players if you’re new. We pride ourselves on our welcoming community.
Registering your forum account will place you on our waiting list. We manually verify all potential accounts. This is to prevent spam and troll accounts, as well as manage playerbase size.
Once your forum account has been approved, you’ll get access to the read-only FAQ section of our forums. This provides you with information on what is expected next.
All users (regardless of country) must perform a credit-card based age verification with Stripe. This is part of our legal duties by the United Kingdom’s Online Safety Act. We do not allow users under the age of 18 on our platforms.
We do not have access to nor store your details, Stripe just tells us whether your card is valid or not. No payment is taken.
Validating a payment method (credit card), we believe, is better than scanning IDs or photographing faces for verifying ages.
Once you have age verified, you’ll automatically be able to access the next section of the forums: the character application section.
You must provide a written application based on the template provided.
You’re not expected to be a lore expert, but this is an opportunity for you to demonstrate your understand of the world. Likewise staff will provide feedback on your character.
It also helps us vet written comprehension so that the community at large is not disrupted. This normally takes a few business days to go over.
NOTE: After the game leaves early access, we will offer a 30 day free trial. This is the part of the process where you indicate you’re applying for a free trial.
Once your character has been approved, full forum access is granted. You’ll receive email instructions on how to setup your GAME ACCOUNT.
This is a separate login that you will use to log into the game world via the AEGIS Kingdoms game client and play the game.
NOTE: During development of the game, Monthly Membership is optional. After the game leaves early access, you will need an active Bronze Membership before you can login to your Game Account.
You’re now free to play to your hearts content.
We recommend you keep an eye on the forums, as that is where information on events and some quest invitations will go.
Game Masters will announce events in-game as well, and don’t be afraid to reach out to other players if you’re new. We pride ourselves on our welcoming community.
The Relic Hunters emerge as a mysterious faction draped in resplendent yellow-gold, embarking on perilous journeys for ancient artifacts and relics. Originating from the early days of the Fourth Age, their seemingly noble pursuit of treasures conceals a complex tale of hidden motives. Led by the mysterious Queen-Regent Isadora Ravenscroft, who has a dark secret, the faction becomes a dark reflection of its legendary origins. Loyalty to Isadora is paramount, secrets fester within, and the elite wield ancient armours powered by Relics of Old, hidden from the Grand Empire.
A hidden agenda unfolds. Isadora’s true motivations, driven by an insatiable hunger for power and vengeance, remain concealed within their ornate fortress. Shadows attract watchers, and the malevolent Titan Dahlia seeks to claim Isadora as an Avatar for her nefarious purposes. Veiled agendas intertwine with Sor’res’ fate, and the Chronicles of Sor’res hold the key to unraveling the truth behind this faction—a delicate balance between darkness and light, corruption, and redemption.
As a Relic Hunter, you’ll be on the frontline of discovery, delving into ancient ruins and uncovering relics from the past to aid New Camelot and the Grand Empire’s prosperity. But beware, these places often harbour hidden dangers.
The Adventurer’s Guild, rooted in the untamed lands of Sor’res, began as intrepid souls united by a passion for exploration and legendary feats. Bonded under the azure banner, they grew into a formidable faction, thriving on tales of bravery and camaraderie. Guided by the legendary Lady Elysia Stormrider, the Guild ascended to prominence during the fourth age, becoming an organized force. Lady Elysia’s rise marked an era of inspiration and prowess, her leadership defined by a commitment to the guild’s values.
The Trial of the Blue Flame, a monumental event, determines the Guildmaster’s successor through tests of mettle and wit, culminating in a confrontation with the mythical Blue Flame Dragon. The Adventurer’s Guild, enduring and influential, spans Sor’res with chapters overseen by questmasters, carrying on a legacy of adventure, exploration, and community engagement.
If you’re an explorer at heart, then the Adventurer’s Guild needs you! Set foot where no one has before, plant your flag atop the tallest peaks in Sor’res, and fill in the blank spots on the map.
The Mercenary Legion are a formidable private military company, embodying a power beyond conventional armies. Adorned in crimson attire and menacing masks, they instill terror in enemies and command respect from those in search of their ruthless services. With origins veiled in mystery, their swift rise to prominence sparks speculation and whispers among scholars and adventurers alike.
Guided by The Crimson Mask, a leader shrouded in secrecy, the Legion operates with an iron fist, instilling an aura of fear in those who cross their path. Cultivating a reputation as ruthless battlefield killers, they thrive on a culture of aggressiveness, marked by blood-red attire and haunting masks that leave an indelible mark on the minds of their adversaries.
While New Camelot is a beacon of safety, the lands beyond its walls are teeming with unknown perils. As a member of the Mercenary Legion, you’ll be paid handsomely for your bravery. Whether it’s hacking and slashing through hostile creatures or ensuring the safety of wandering travellers, your sword will be the shield against the chaos of the wilderness.
The Engineer’s Society stands as a vibrant embodiment of knowledge and innovation, welcoming scholars, inventors, and passionate minds. Driven by an unyielding spirit of curiosity and a relentless thirst for progress, the society believes in the transformative power of inventions to shape Sor’res’ destiny. Engage in scientific exploration and ingenuity alongside scientists, tinkers, and engineers, collecting samples, creating contraptions, and unraveling the mysteries of a vast new place.
Participating in the Engineer’s Society’s endeavours contributes to the advancement of settlements in Sor’res. New inventions enhance various aspects of life, from clean water production to power generation. Dive into the unexplored territory, understanding Ophelia’s new flora and fauna, discovering races, and ensuring the consumption of the right berries. Immerse yourself in the intricate balance of technological progress and environmental exploration, shaping the future of Sor’res through knowledge and ingenuity.
For the thinkers, inventors, and curious minds, the Engineer’s Society offers a realm of endless possibilities. You will analyse the unique flora and fauna, build intriguing contraptions, and unravel the scientific wonders of Ophelia. Your inventions will fuel the growth and prosperity of New Camelot.
The Settler’s Union, a steadfast faction woven into the historical fabric of Sor’res, stands out with vibrant green symbolism representing their close connection to nature. Originating in the early days of the Fourth Age during the Grand Empire’s expansion into Ophelia, they form a collective of skilled craftsmen and builders with a shared mission of establishing thriving communities. Led by the wise Councillor Thorne Greenleaf, the faction adheres to a democratic tradition, ensuring that its leaders resonate with the aspirations of the Union.
Functioning as a closely-knit network, the Union excels in cooperative decision-making, resource allocation, and a diverse array of activities, ranging from architectural marvels to sustainable farming. With a commitment to education and knowledge, they forge a legacy of enduring prosperity—a tale immortalized in the Chronicles of Sor’res as the Builders of Prosperity.
The Settler’s Union welcomes all builders and craftsmen willing to shape the heart of our civilization. You’ll gather resources, craft essential items, learn to farm, and rear animals. Your skills will greatly contribute to the flourishing society of New Camelot.
In the arid expanse of Esoris, the Dune Riders stand as formidable beings, descendants of ethereal Titans from the lost world of Aerinthia. Clad in indestructible Titansteel armor, each set embodies their lineage and serves as a living relic, adorned with intricate designs.
Their culture revolves around preserving these sacred armors, which tell stories of their ancestors and bind them to their Titan heritage. Driven by the dream to reclaim Aerinthia from darkness, the Dune Riders, resilient and dedicated, embody unity, cooperation, and knowledge pursuit in the harsh deserts of Esoris. Bound by echoes of Aerinthia, they embrace the boundless possibilities of their future in the ever-shifting sands.
Traverse the dimensional barrier of the Gateworld to Tillaris and seek out the reclusive Dune Riders of Esoris to learn more about these reclusive warriors and the secrets of the sands.
The Eternal Flame Cult, devout servants of the fiery entity “Phoenixa,” relentlessly seek the elusive Eternal Flames, the catalyst for transforming individuals into the feared Fireborne. Becoming Fireborne is deemed a capital offense, given the inherently corruptible and destructive nature of the flames, compelling even those with noble intentions to succumb to their call. The absence of Fireborne factions attests to the dangers they pose, with a single Fireborne capable of unleashing city-wide devastation, hunted by elite soldiers tasked with their suppression. The Ashen King, a notorious Fireborne leader, once organized a formidable faction, proving nearly unstoppable until his eventual defeat.
In preparation for their fiery transformation, members of the Eternal Flame Cult temper their skin with fire, fortifying themselves against the inevitable day they become engulfed. Unyielding in their pursuit, the cult openly attacks anyone impeding their path, posing a relentless threat to those who stand in opposition.
Only the most devout will undergo the transformative baptism of fire, emerging as conquerors in the flames of rebirth. Embark on your descent into the fiery embrace by seeking out the Eternal Flame Cult, the path to ultimate power awaits those who dare to embrace the flames.
The Archivists Order, a covert faction bound to Tor’eshs nefarious will, specializes in procuring dark artifacts and relics from treacherous realms, safeguarding arcane and secret knowledge obscured by the passage of time. Their pivotal role in uncovering the Ophelian Tapestry Scrolls, at Tor’eshs behest for Emperor Constantine, solidifies their reputation as masters of clandestine acquisitions.
Operating in the shadows, the Order embodies a dark and chaotic essence, harbouring an earnest desire to usher Tor’esh’s master Dahlia into Sor’res (and by extension the Gateworld). Members, shrouded by masks during secretive meetings, maintain an elusive presence, rendering their identities unpredictable to outsiders. The Order demands absolute dedication, fostering internal competition by orchestrating challenges among members, a Machiavellian approach to gain renown within their dark faction.
At present they serve Tor’esh and his corrupted Valkyr, harbouring them and aiding them on the Isle of Giants. Many of The Order’s higher ranking members revere Tor’esh and the Valkyr, seeking to gain favour and power (in the form of Aether Corruption) from them.
The most seasoned members of The Order embark on perilous journeys to the Fringe Isles, an ominous land teeming with uncertainties. Here, in the heart of this free-for-all terrain, they engage in ruthless confrontations, eliminating rivals to secure coveted dark relics and ancient tomes. The allure of the fringe isle lies not only in the pursuit of forbidden knowledge but also in the intricate dance of power and intrigue that unfolds amidst the chaos.
The Human Kingdoms, once united in peace through the tireless efforts of Arthur and his Knights of the Round Table, who skillfully brokered the Avalon Accord across the continent of Calafor, found themselves plunged into chaos following the tragic demise of King Arthur Pendragon.
Instability, for the first time since Arthur was crowned King of Camelot, hit the land. The events that would unfold after this threw the whole continent into chaos, and much blood would be shed…
The Pendragon Throne
Knight Lancelot, The Betrayer
The event known as “The Betrayal,” Arthur’s untimely demise unfolded at the hands of his trusted confidant and second-in-command, Lancelot. Constantine – King Arthur’s jealous brother – fueled by manipulation, orchestrated a devious plot, leveraging Lancelot’s affection for Arthur’s wife, Guinevere. Cunningly exploiting the Sorceress Kay, a covert wielder of Dark Aether seeking to augment her combat prowess and one of the Knights of the Round Table, Constantine enlisted her aid as he manipulated and gained her trust.
Under Constantine’s influence, Kay infused both Constantine and Lancelot with the malevolent essence, known as Dark Aether, elevating Lancelot’s power to a level necessary for the fatal confrontation with Arthur—whose possession of the legendary Aetherblade Excalibur made him a formidable adversary.
During a period of prolonged usage of Excalibur’s power, King Arthur found himself weakened and vulnerable. Seeking respite from the strain of wielding the mighty Aether-blade, he was momentarily caught off guard. Seizing this opportune moment, Lancelot, empowered by the dark and corruptive nature of Aether, struck with a ferocity driven by jealousy and ambition in the courtyard of Camelot Palace.
In an act of love and self-control, King Arthur chose not to rely on Excalibur’s might, opting instead to face Lancelot with a regular blade, hoping to spare his former friend from severe harm. However, the Corrupted Aether coursing through Lancelot granted him a formidable advantage, overwhelming Arthur in their duel.
The clash between the two mighty warriors was a tragic spectacle, as Arthur valiantly fought against the dark power that now consumed his once-loyal companion. But the malevolent strength of the Corrupted Aether proved too much to withstand, and Lancelot delivered a mortal wound to the noble King, leaving him gravely injured and vulnerable.
Seizing the throne through a Machiavellian orchestration of his brother’s demise, the envious Constantine, fueled by jealousy, shattered the sacred Avalon Accord—an agreement that pledged peace and flourishing trade among the Human Kingdoms—initiating a devastating war against the other realms of Calafor.
Under Constantine’s ruthless rule, Calafor, the very continent that once housed thriving human communities, has undergone a grim metamorphosis into the Grand Empire of the Humans. This relentless war machine, meticulously crafted by Constantine, serves as a manifestation of his insatiable thirst for power. With an unyielding grasp, he has forcibly amalgamated the last remaining human settlements into his ever-expanding dominion, solidifying his tyrannical control.
A quarter-century into his ambitious reign, the Emperor’s gaze now fixates on the long-neglected realm of “Ophelia,” its existence chronicled in ancient scrolls lost to the passage of time. However, a clandestine cult devoted to a sinister force whom instructed them to unearth these obscured writings. Obeying the word of their master, the cult has presented these ancient scrolls to the Emperor, acting as conduits for Tor’eshs will. Through these mystical texts, they direct Constantine in his quest to locate the elusive Heart of Ophelia.
Under the ominus guidance of Tor’esh (through the Archivist’s Order), Constantine continues to grown in power with the force known as Dark Aether. In an unholy alliance, he has willingly become a vassal for Tor’eshs Master: Dahlia, from which the Corrupted Aether flows, succumbing to corruption fueled by the Dark Titan’s insatiable desire for worship and enslavement of this dimension.
Emperor Constantine Pendragon
The Imperial Blockade of Ophelia
The Imperial Fleet, an immense armada comprised of thousands upon thousands of Man-of-War ships, surges across Sor’res, their crimson sails staining the horizon like fresh blood. Their mission is to enforce the Emperor’s will and tighten the stranglehold on Ophelia.
At the helm is the Imperial Navy, the disciplined and unyielding enforcers of the Empire’s maritime supremacy. Their authority is absolute, their presence formidable. Beneath them operates the Mercenary Legion, a private army famed for ruthless efficiency, hired by the Empire for a hefty price. Though independent, their lethal precision is indispensable.
Lurking in the shadows are the Sanctioned Privateers, ‘former’ pirates now plundering under imperial sanction. The Navy loathes these privateers, tolerating them only for the chaos they inflict on the Empire’s enemies. Privateers exploit their legitimacy to extort and kill, while the Navy often lets them perish in perilous situations.
Tension defines these relationships. The Navy holds a grudging respect for the Mercenary Legion’s prowess, though they resent needing them. Meanwhile, the Legion honours their contracts with detached precision, motivated solely by the Empire’s generous pay.
As the blockade encircles Ophelia, Sor’res’ seas turn treacherous. Privateers wreak havoc, the Mercenary Legion executes missions with deadly precision, and the Navy stands vigilant, poised to dominate. This blockade, a testament to Constantine’s ambition, transforms Sor’res from a haven of freedom to a maritime prison under the Empire’s iron grip.
The malevolent force known as the Dark Titan Dahlia hails from the nightmarish realm known as the Infernal Expanse—a reality entirely under her dominion, but one in which she is trapped. From this nightmarish landscape, Dahlia wields her formidable powers of Corrupted Aether, an essence that emanates directly from her being. She entices others with this ominous power, offering it as a tempting bargain in exchange for carrying out her sinister bidding. Those who succumb to the allure of Corrupted Aether find themselves immediately ensnared, becoming not only addicted to its potent energy but also driven by an insatiable craving for its forbidden might. The power transforms individuals into dark manifestations of Dahlia’s malevolent influence, enveloping them in an aura that grants incredible, yet corrupted, abilities.
Dahlia harbours a fervent desire to extend her dominion into other dimensions and seeks worship from those she subjugates. Fixating on the Gateworld, the world that connects all worlds—Dahlia’s unrelenting pursuit centers around the acquisition of the Heart of Ophelia in order to break free from her domain, use it to gain access to the Endless Forest and consume its many worlds. The Heart of Ophelia: positioned deliberately by a mysterious force to obstruct Dahlia’s entry into the Realm of Sor’res (and by extension the Gateworld), this formidable artifact acts as an indispensable barrier, resisting Dahlia’s insidious incursion into the coveted realm.
Manipulating Constantine as her pawn, Dahlia cunningly seeks to exploit his influence and power to advance her nefarious agenda. Through her champion Tor’esh, she aims to manipulate Constantine to not only to break through the protective barrier of the Heart of Ophelia but also to unravel the intricate safeguards put in place to prevent her malevolent entry into the Gateworld.
Dahlia, The Dark Titan
The Legendary King Arthur, wielding the Aetherblade “Excalibur”
To all who traverse the expansive realms of Calafor and beyond, heed the resounding call!
Let the winds of adventure carry you to Ophelia’s shores. Drive back the darkness and embrance the unknown, for in its depths lie the keys to unlocking the destiny that awaits.